Tarkan Highstone
Plain HTML Version
Male - Human - Cleric
Tarkan is the D&D character that I play in my biweekly 5e 2024 game. I figured I'd include his character stats here in case I forget my materials or need to share character information with other players.
Backstory
Tarkan's parents were murdered by bandits when he was a boy, and he was rescued and taken in by priests of the god Tyr. Abbot Gregory of the monastery where he lived was a kind man and an adopted father to him. Father Gregory would tell him stories of the valiant Neverwinter Knights, and Tarkan longed to be a hero like them, so that nobody would ever have to go through the hardships that he faced as a result of the world's cruelty and injustice.
| Char lvl |
Cleric 4 |
| Speed |
30 |
| Proficiency Bonus |
+2 |
| AC |
19 |
| Max Health |
44 |
| Stat |
STR |
DEX |
CON |
INT |
WIS |
CHA |
| Score |
14 |
10 |
18 |
14 |
20 |
12 |
| Mod |
+2 |
+0 |
+4 |
+2 |
+5 |
+1 |
| Stat |
STR |
DEX |
CON |
| Skill |
Saving Throw |
+2 |
Saving Throw |
+3 |
Saving Throw |
+4 |
| Athletics |
+2 |
Acrobatics |
+0 |
|
|
|
|
Sleight of Hand |
+0 |
|
|
|
|
Stealth |
+0 (disadv.) |
|
|
| Stat |
INT |
WIS |
CHA |
| Skill |
Saving Throw |
+2 |
Saving Throw |
+7 |
Saving Throw |
+3 |
| Arcana |
+2 |
Animal Handling |
+5 |
Deception |
+1 |
| History |
+4 |
Insight |
+7 |
Intimidation |
+1 |
| Investigation |
+4 |
Medicine |
+7 |
Performance |
+1 |
| Nature |
+2 |
Perception |
+5 |
Persuasion |
+1 |
| Religion |
+4 |
Survival |
+5 |
|
|
| Features |
Traits |
Feats |
- Spellcasting (lvl 1)
- Divine Order: Protector (lvl 1)
- Channel Divinity (lvl 2)
- Disciple of life (lvl 3)
- Preserve life (lvl 3)
|
- Resourceful
- Skillful: Investigation
- Versatile: Tough
|
- Magic Initiate (Acolyte Background)
- Tough (Versatile)
- Durable (lvl 4 feat)
|
| Other Proficiencies and Languages |
Martial Proficiencies |
- Calligrapher's Supplies
- Common
- Elvish
- Dwarvish
|
Armor Proficiencies |
- Light
- Medium
- Heavy
- Sheilds
|
| Weapon Proficiencies |
|
|
Companion: Irma
Female - Pet - Cat (Tiny)
Backstory
Tarkan discovered Irma in a cave in the form of a golden cat statue. She transformed into a real cat which grants Tarkan magical luck (inspiration)
| Speed |
40 |
| AC |
12 |
| Max Health |
6 |
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 3 |
15 |
10 |
3 |
12 |
7 |
| -4 |
+2 |
+0 |
-4 |
+1 |
-2 |
| Features & Traits |
| Keen Smell |